Your Mission Â
As a Principal Technical Artist, will provide support building and delivering key technologies and workflows that enable artists and designers to quickly implement visual content into our games. The ideal candidate will have a strong eye for art quality and knowledge of real-time requirements and constraints. He or she will act as a bridge between art and engineering demonstrating superior communication skills to facilitate problem solving between departments while adding new ideas, new techniques and working with the latest technologies to create world-class games. Â
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:    Â
Identifies and executes solutions to pipeline and technical inefficiencies within the studio
Collaborate with other discipline leads to improve studio tools  Â
Establish consistent and optimal best practices Â
Proactively identify problems, propose solutions and seek out buy-in regarding implementation strategy Â
Demonstrate Leadership by mentoring junior and senior Technical Artist on team
Great communication skills to communicate with both technical and non-technical cross-functional team members and stakeholders
Self-starter who is able to identify and drive the priorities of team and work with production to buildout a roadmap
Player ProfileÂ
Minimum Requirements:Â
Advanced understanding of one or more commercially available real-time engines (e.g. UE4, Unity, CryEngine). Â
Artistic eye with advanced understanding of the creation & integration of 3D artÂ
Advanced understanding of modern DCC toolsÂ
Shipped at least 2 AAA titles from start to finish on multiple platforms (e.g. PS4, Xbox-One.) Â
Excellent communication skills, especially with regards to illustrating technical processes. Â
Proficiency with Python, HLSL,GLSL Â
Experience working as a lead
Extra Points:Â
C++ experience or Computer Science degree Â
Extensive portfolio with examples of professional work (e.g. art, scripts, tools, simulations, etc.) Â
Blueprint or asset scripting abilities Â
Has managed and mentored a team
Our World Â
Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology, and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crushâ„¢ and Bubble Witchâ„¢. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!Â
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!Â
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.Â
Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.Â
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $134,000.00 - $247,900.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
Aftershock Media Group
Aftershock Media Group
Gamesight
Logitech
Mattel
Mattel
Mattel
1v1Me