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Who We Are

Founded in 2005, the 2K label includes some of the most talented game development studios in the world today including: Firaxis Games, Visual Concepts, Hangar 13, 2K Czech and Cat Daddy Games. Our world-class team of engineers, developers, graphic artists and publishing professionals are stewards of a growing library of critically-acclaimed franchises such as Battleborn, BioShock, Borderlands, The Darkness, Mafia, NBA 2K, Sid Meier’s Civilization, WWE 2K, and XCOM. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms, and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment.

Our vision at 2K is to create a diverse and inclusion environment to “Come as You are and Feel Equipped to do Your Best Work!” We are dedicated to promoting diversity, multiculturalism, and equality in all that we do. Our communities are focused on increased access and personal growth, and their greatness depends on a diversity of race, gender, sexual orientation, religion, ethnicity, national origin, and perspective. We're an equal opportunity employer, and we're excited to build the future of co-living with the world's most hardworking and passionate people.

What We Need:

Do you have a passion for storytelling through your artwork with an attention to detail? Do you take pride in the things you create and thrive in a collaborative environment? Do you like the challenge of problem solving and thinking outside the box? Do you have a desire to learn, teach and are always striving to improve and hone your skills? If so, we want to talk to you!

Our Valencia studio is seeking an experienced Lead artist to join our team. This position will require working closely with other artists within the 2K Valencia studio, as well as animators, designers, and engineers to make visually striking assets and environments for several 2K studios. We’re looking for someone who’s motivated and passionate about making high quality games. We’re constantly challenging ourselves to push the boundaries and looking for someone who is up for that challenge as well!

At 2K Valencia we are currently looking for a Lead Artist who is ready for the challenge of leading a team of artists in AAA projects:

Key Responsibilities:

  • Work with (Art)-Directors, other Lead Artists, Project Managers and Prop-/Environment Teams to create high quality game assets and environments, that are consistent with the game’s visual target and desired platform.

  • Being able to work with Animators, Designers, Engineers and possible other departments, to ensure that the created artwork follow specifications and functionality requirements.

  • Maintain direct contact with Project Managers internally, as well as other external 2K Leads, Directors and external Project Managers in other 2K Studios to plan resources and solve any possible doubts.

  • Manage responsibilities and proactively report blockers or request feedback.

  • Creatively and technically maintain the quality standard for the project and feel confident to develop your own skills and mentor these of the team around you.

  • Track progress, manage time, and hit deadlines to stay on track with set schedules and tasks.

  • Create specification sheets and art briefs, generate estimations for scheduling, monitor quality, review deliverables, providing concise feedback and implementing the final result.

  • Ensure that assets and artwork is optimized in regard to performance and best practices for the desired target platforms, while retaining the artistic integrity.

  • Self-regulate your workload while completing time sensitive requests & resolve any issues that arise.

  • Be proactive and communicate dependency issues to the Project Manager before they happen.

  • Fully understand the project pipeline / game engine and clearly report improvements & possible issues.

Who Will Be a Great Fit:

  • Portfolio demonstrating 4+ years of experience in the AAA gaming industry as Lead Artist or similar role.

  • Credited in at least 1 published AAA game title on current gen/ next gen platforms.

  • Proficiency in creation of high-quality art assets using Maya/3ds Max/ Blender, Zbrush, Photoshop and Substance Painter.

  • Thorough understanding of the process of baking and authoring textures for physical based rendering (PBR), as well as Face weighted based art pipelines.

  • Strong understanding and experience with creating physically based materials.

  • Strong technical skills with the ability to troubleshoot and work efficiently within a game pipeline.

  • Able to autonomously follow guidelines and execute complex tasks within given timeframe.

  • Able to accurately and efficiently perform task breakdowns and production estimates when required.

  • Able to detect potential ways to improve workflows and productivity, as well as help to raise the quality bar if needed.

  • Able to designate tasks to artists within the team, with the most suitable skillset for the task at hand.

  • Fully understand the project pipeline / game engine and clearly report improvements & possible issues.

  • Strong work ethic with exceptional communication skills.

  • Strong motivational and tutoring skills.

  • Needs to be a Dynamic, flexible and problem-solving person.

  • Fluent English both speech and in writing.

Preferred Qualifications:

  • Familiarity with asset tracking tools like Perforce, JIRA, and Shotgun

  • Experience reviewing and providing feedback to artists and/or leading a team of Prop-/Environment- Artists

  • Passion for video game development

Apply