DAGERSystem is acquiring Can I Play That to bolster game accessibility journalism
by Adam Fitch
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Updated

Non-profit DAGERSystem has entered an agreement to acquire Can I Play That, a publication that focuses on accessibility in gaming.
The acquisition: DAGERSystem believes it'll be a mutually beneficial transaction.
- Financial details of the prospective acquisition were not disclosed.
- Can I Play That will operate as a separate entity under the leadership of DAGERSystem, serving as its "employment and education arm."
- The DAGERSysytem website will be merged with the new company and, from June 2022, Can I Play That's new owner will provide financial support.
The decision: Let's look a little deeper into the move.
- Thankfully, there's a growing emphasis on making video games accessible for all. From developers including settings for captions and color blindness to Xbox launching its notable Co-Pilot feature, the activity is becoming more welcoming for all as new games and consoles are released.
- In terms of cohesion between the two websites, DAGERSystem started as a publication that concentrated on game accessibility so it's highly compatible with Can I Play That and its mission. The merger of the two sites will truly strengthen both entities.
- "We will have the benefit of Can I Play That?’s broad readership and well-respected brand within the game accessibility movement, while we raise funds to support the Accessible Games Database," said DAGERSystem Founder Josh Straub in the announcement.