Call of Duty: Modern Warfare III’s multiplayer will include classic maps and mechanics
Activision has released the gameplay reveal trailer for Sledgehammer Games' upcoming Modern Warfare III, as well as information on the game's features, content, and gameplay differences from 2022's Modern Warfare II.
- On COD's official website, a new page detailing some of the upcoming changes from MWII's gameplay has appeared, including the speeding up of combat. MWII received harsh criticism for slowing down overall gameplay by removing mechanics such as slide canceling and bunny-hopping in favor of a focus on holding angles and locking down areas of a map. Slide canceling has returned without resetting tac sprint, faster aiming times, and the addition of "Tac-Stance," which allows players to trade accuracy for faster and more free movement.
- Perk mechanics are being reworked as well, with categories being reworked into pieces of gear such as boots, gloves, vests, and helmets that are now available from the start of the game. The equipment will be traditional in nature, with Flak Jacket available as a vest, Sleight of Hand/Fast Hands as gloves, and Engineer as headgear. Dead Silence/Ninja is also being reintroduced as a permanent perk as "Covert Sneakers," addressing one of the most common criticisms leveled at MWII's reliance on sound.
- Sledgehammer has also confirmed that, as in previous titles, the minimap will display those firing unsilenced weapons as red dots and that map voting will return, allowing players to play maps they prefer. The game's time to kill (TTK) will also be increased, with player health increasing from 100 to 150, similar to Black Ops: Cold War, so players will need to stay on target to take down opponents.
- Another significant announcement is that MW3's entire map pool will be remakes of all 16 base game maps from 2009's MW2, "modernized with new modes and gameplay features." Over 12 new maps designed for 6v6 game modes will also be included as seasonal content.
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