ZeniMax Online Studios is looking for a Senior Tools Engineer to design, develop, and maintain an assortment of tools in our new engine for the studio’s next AAA project. This position will work closely with various disciplines to further refine workflows for streamlining content creation and the art and data pipelines.
Responsibilities
Design and architect new tools based on developer requirements
Collaborate with artists, designers, and other engineers for feature development
Embed within content teams and work with Product Owners to determine and fulfill workflow needs
Identify and eliminate inefficiencies in the content creation workflow
Is an example to junior engineers and can effectively mentor when needed
Qualifications
5+ years of software development experience
Excellent programming skills/experience in C++ and C#
Experience developing Qt and/or WPF applications
Strong communication skills
Solid architecture skills and attention to detail
Ability to write clear and maintainable code
Preferred Skills
Experience with game client/server architecture
Experience with databases and large datasets
UI and UX design skills
Bachelor's Degree in Computer Science or equivalent experience