ZeniMax Online Studios is looking for an Associate Graphics Engineer to join our team. The ideal candidate will be passionate about rendering technology, have strong problem-solving skills and a desire to work in a creative and collaborative environment.
Responsibilities
Maintain and extend the ESO renderer across our variety of supported platforms
Work closely with artists and engineers to design, research, and implement rendering features
Optimize graphics systems to improve memory usage and frame rate
Qualifications
Bachelor’s degree in Computer Science, Game Programming, or equivalent demonstrable experience
Solid knowledge of C++
Passion for graphics programming
Experience with writing shaders
Familiarity with modern rendering techniques and a drive to keep up with the industry
Running knowledge of the stages of the graphics pipeline
Good understanding of 3D math
Excellent organization and time management skills
Excellent oral and written communication skills
Must be a self-motivated team player with a cooperative attitude
Preferred Skills
Knowledge of modern rendering APIs (D3D12, Vulkan) is a plus