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ZeniMax Online Studios is looking for an Associate Graphics Engineer to join our team. The ideal candidate will be passionate about rendering technology, have strong problem-solving skills and a desire to work in a creative and collaborative environment.

Responsibilities

  • Maintain and extend the ESO renderer across our variety of supported platforms

  • Work closely with artists and engineers to design, research, and implement rendering features

  • Optimize graphics systems to improve memory usage and frame rate

Qualifications

  • Bachelor’s degree in Computer Science, Game Programming, or equivalent demonstrable experience

  • Solid knowledge of C++

  • Passion for graphics programming

  • Experience with writing shaders

  • Familiarity with modern rendering techniques and a drive to keep up with the industry

  • Running knowledge of the stages of the graphics pipeline

  • Good understanding of 3D math

  • Excellent organization and time management skills

  • Excellent oral and written communication skills

  • Must be a self-motivated team player with a cooperative attitude

Preferred Skills

  • Knowledge of modern rendering APIs (D3D12, Vulkan) is a plus