Role Overview:
Are you interested in being part of a small team building an off rails Pokémon Snap gameplay loop, with Zelda-like puzzles and level design, and a Gravity Falls narrative? We’re looking for a Technical Content Designer for a full time position on our ongoing title Snap Quest. Your primary focus will be designing and implementing immersive levels and engaging puzzles using Unity3D, Playmaker plugin visual scripting, and C#. An intersection of Level design, puzzle design, moment to moment gameplay, and narrative. We are looking for a candidate with excellent design ability to layer game mechanics and create a gradual increase in complexity that tutorialize features through the content itself. This combined with enough technical knowledge to implement most of your creations. You'll have a lot of creative freedom to bring your designs to life with the support of our engineering staff when needed.
About Snap Quest:
Steam : https://store.steampowered.com/app/2327110/Snap_Quest/
Website: https://www.unlistedgames.com/
Snap Quest is a wholesome adventure and exploration game. Return to Star Island and help your grandmother in re-collecting her missing research. Solve various puzzles around the island to capture photographs of creatures and their behaviors in their natural habitat. Record your findings and save your pictures in your very own research journal. Rebuild the island by completing scientific studies and collecting research grants. Befriend the small island community and make it prosper. It’s a game designed to delight players who love exploration, creativity, and charm.
Key Responsibilities:
Design and implementation of creative and engaging environments and stories in Unity 3D.
Craft compelling puzzles and gameplay scenarios that captivate players and match the games aesthetic.
Utilize Playmaker visual scripting to implement game mechanics.
Collaborate closely with the team to refine and test gameplay elements.
Work with outsourcing for art asset curation based on design specifications and the integration of received assets
Requirements:
Proficiency in Unity3D
Excellent environment, narrative, and puzzle design in published games with a portfolio to show it.
Expertise in Cinemachine, Animator, and Timeline for content and cutscenes.
Knowledge of VFX, SFX, Particle System, and other engine features to supplement the impact of levels.
Experience with visual scripting using Playmaker or Blueprints.
Proficient in English language
Self driven, self reliant, and with strong skills in level design and puzzle creation.
Familiarity with Git source control / Trello / Discord and other typical workplace tooling.
How to Apply:
Submit your resume, portfolio, salary expectations, and share what excites you most about Snap Quest and how your skills align with our goals. We will reach out to candidates we think are a good fit for a design take home exercise and a follow up interview where you will demonstrate some of your skills over a screen share session and meet some members of the team.