Ubisoft’s19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 600+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.
To learn more, please visit: www.ubisoftgroup.com
Job Description
What you will do:
Assist Art Director in setting and maintaining visual standards for game play and art direction
Collaborate with artists, designers and programmers to achieve all kinds of visual effects
Follow concept art, story boards, written descriptions, and scripts to prototype and implement FX in game.
Maintain and optimize guidelines and quality standards for the art department
Create and develop game assets including geometry, full screen, and surface shader effects from inception to final review on the target hardware within the game engine.
Create and optimize particle effects, including: natural phenomena such as rain or wind, explosions, destruction, smoke, and fire. - Organize workflow to stay on schedule
Ability to communicate intent with prototypes or concept art, coupled with a creative mindset
Qualifications
What you need to equipped with:
proven solid experiences in game industry or related industry
Excellent in Houdini, high level in 3D and 2D software such as Maya, 3DSMax, Photoshop, or related.
Experience in any game engine, and/or real-time FX software such as PopcornFX.
Good understanding of a variety of artistic styles, traditional art skills
Excellent sense of scale, detail, form and texture
Strong communication, teamwork and quick learning
Bonus Points
Shipped at least 1 product on next GEN platforms as SFX Artist
Strong design theory (color theory, composition, etc)
Strong scripting skills (MaxScript, Python, HLSL)
Excellent communication skills in English
Additional Information
Why Ubisoft Shanghai?
Be a part of the most exciting and innovating video game company in China. Come to work in Shanghai, an amazing city renowned as “Paris of the East”.
Together with a team of multi-national professionals equipped with the cutting-edge technologies, you can be assured of an experience that is both aspirational and fulfilling.
By working in Shanghai studio, you will also be offered with an array of career development opportunities, an abundant training resources, and moreover, a stimulating and creative work environment.
If you’re looking for this kind of job opportunity, you’ll find it here at Ubisoft Shanghai.
Join us for an exciting adventure and make great games!