Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Founded in September 2017, Ubisoft Bordeaux works with passion on the biggest AAAA’s game in order to offer the best gaming experiences to our players. Today, the studio has more than 400 talents, from 15 different nationalities, who work on licenses such as Assassin's Creed, Beyond Good & Evil 2, plus other unannounced free-to-play games. We are also working on exciting technologies with the Anvil team, Online services teams and with La Forge who seek to validate the value of technological innovations.
As a Gameplay Animator at Ubisoft Bordeaux you will be responsible for the creation of high quality, responsive animation content. We are looking for talented Senior Animators who have a passion for in-game Character Animation, love to play games and who want to grow further in a young and dynamic studio environment…
Create high-quality, responsive, and believable Character Animations
Work hand in hand with the Lead Animator to deliver in-game animations to budget and on-time
Work closely with other animators, programmers, and designers to define, implement, and debug animations and gameplay mechanics
Collaborate with the Animation and Design teams, to achieve the perfect balance between animation fidelity and gameplay responsiveness
Share knowledge and assist all members of the team to reach high standards and the best possible outcomes
Support the lead and producer in planning and managing your workload to meet project milestones
SKILLS and KNOWLEDGE
Great interpersonal and communication skills
Strong understanding of animation principles and how to apply them to your work
Strong practical experience using 3D character animation software
Knowledge of node-graph based animation systems and character rigging fundamentals
Ability to communicate and work effectively as a partner in a large multi-skilled, multi-cultural team within and external to the studio
Willingness to propose and implement creative solutions to assigned work
Understanding of the constraints and potential of digital animation technology and maintain an interest in rapidly evolving industry standards
Experience working on 3D character animation for videogames, film or tv production
Experience working with motion capture and real-time animation
Proven experience completing a shipped title or project
Development for console and / or high-end PC
Contract : Permanent contract - Full Time
Location : Role based in Bordeaux
Remote Work : Hybrid
Phone Interview with a recruiter
Interview(s) with our internal teams
Final interview with the project manager
If your application is not retained, you will receive a negative answer.
Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.