In an industry where open worlds are increasingly vast, complex and realistic, Studio Alice specializes in "World Capture". Our expert teams at Studio Alice capture the real world to breathe ever more life into our games, through casting, performance capture, photogrammetry and audio, to help create immersive, unique and innovative experiences.
The Mocap Shoot Manager is responsible for managing shootings at the Mocap studio. Collaborating with the mocap technical team and production teams, the Mocap Shoot Manager is responsible for assessing shooting needs, preparing them, ensuring they run smoothly, and following up.
The main tasks are to:
Meet with production teams to discuss their mo-cap shooting needs and know the script to help define the shot list.
Plan and prepare the shootings (mo-cap, 3D and 4D scans).
Attend rehearsals and shootings, ensure they run smoothly and follow up.
Regularly communicate shooting information to stakeholders.
Make suggestions and support production teams regarding casting, as needed.
Follow up with Alice Studio for the needs of actors, characters and retargeting.
Supervise the mo-cap technical team during shootings.
Monitor progress of projects.
Advise production crews on procedures before, during and after shootings.
Participate in the continuous improvement of mo-cap production processes.
Carry out all other related tasks.
Technical training in 3D animation
Experience in motion capture systems
Experience in 3D animation (an asset)
Comfortable speaking in public
Works well on a team
Customer service focused
Continuous improvement of working processes
Flexible and organized
Independent and resourceful
Deals well with challenges
Bilingual (French and English)
Motion Builder: mapping, editing and retargeting motion capture data
Knowledge of Vicon system
Knowledge and understanding of motion capture features and constraints
Knowledge of the video game industry, an asset