This job listing expired on Jan 16, 2024

Company Description

Ubisoft is composed of over 20,000 talented people located in 55+ development studios and offices across the globe. With more than 80% of our teams dedicated to creation, Ubisoft is the biggest in-house creative force in the industry.

Based in Osaka, Japan, the studio formerly known as Digital Kids was acquired by Ubisoft in 2008. Since then, the studio built up a wealth of experience developing for console, handheld, and mobile platforms. The studio released many successful titles, notably for the Petz® brand, and worked on games for a number of high profile partners including Tetris®, The Smurfs™, and The Disney Channel. Ubisoft Osaka collaborated with the Ubisoft San Francisco studio on the development of South Park™ The Fractured But Whole™ and the Rocksmith® franchise. With an eye on the future, the studio continues to grow in size with a focus on fostering its close working relationship with Ubisoft San Francisco to develop upcoming AAA projects.

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic brands including Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more. Ubisoft is a global leader in the video games and entertainment software industry.

Ubisoft is committed to enriching player’s lives with original and memorable gaming experiences. We create worlds where people can express themselves, explore and discover new possibilities.

Job Description

As a Lead Engineer, you will be responsible for leading, developing, motivating, and managing a team of engineer, as well as collaboration with the other teams on the project.


  • Lead and manage a team of engineers;

  • Coach and guide the development of the team members;

  • Share knowledge, motivate and inspire others to generate new ideas;

  • Efficiently communicate and support messages and decisions from the management;

  • Plan, organize, follow-up and evaluate the work of the team and its impact on the project;

  • Actively work with other department leads and facilitate the information flow;

  • Identify risks and provide relevant solutions to complex problems;

  • Estimate time to accomplish programming tasks and commit to meeting all objectives;

  • Perform other related duties.



  • 7+ years’ experience of programming in C/C++;

  • Relevant experience as a team lead;

  • Experience in games development and passion for games is a bonus;

  • BA in Computer Science or Computer Engineering or the equivalent in experience.

  • Problem-solving and open-minded;

  • Flexibility and ability to adapt to change;

  • Autonomous and proactive attitude;

  • Results-oriented;

  • Sense of initiative;

  • Attention to details;

  • Ability to work under pressure;

  • Working well in a team environment;

  • Strong interpersonal and communication skills, both written and spoken;

  • Updating job knowledge proactively;

  • Analytical and synthesis skills;

  • Capacity to produce efficient software design;

  • Being comfortable with debugging unfamiliar code;

  • Enforcing coding practices on team;

  • Passion for making and playing games.

  • Japanese skill: JLPT N3 or above, English skill: Business level or above