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Based in Osaka, Japan, the studio formerly known as Digital Kids was acquired by Ubisoft in 2008. Since then, the studio built up a wealth of experience developing for console, handheld, and mobile platforms. The studio released many successful titles, notably for the Petz® brand, and worked on games for a number of high profile partners including Tetris®, The Smurfs™, and The Disney Channel. Ubisoft Osaka collaborated with the Ubisoft San Francisco studio on the development of South Park™ The Fractured But Whole™ and the Rocksmith® franchise. With an eye on the future, the studio continues to grow in size with a focus on fostering its close working relationship with Ubisoft San Francisco to develop upcoming AAA projects.

Job Description

The Ubisoft, Osaka Studio is seeking a full-time Audio Engineer. We are looking for a highly talented, motivated, and experienced person for a new multiplatform AAA project.

You will work on cutting-edge engine technology, expanding audio subsystems and integrating sound into gameplay to deliver exciting game experiences.

You will be a part of a collaboration-oriented team where you will have the opportunity to contribute in meaningful ways.

WHAT YOU'LL DO

  • Design, implement, and debug audio systems for game development

  • Develop and improve audio integration with the game while supporting the audio team in their day-to-day job functions.

  • Collaborate to develop systems/tools to allow audio designers to further realize their artistic aural goals.

  • Responsible for documenting audio systems and educating the content creators in audio best practices.

Qualifications

WHAT YOU'LL BRING

  • Solid engineering/programming background in C++ as well as OO design principles

  • Solid experience with Audiokinetic WWise

  • Experience developing audio systems

  • Strong organizational skills and outstanding communication skills

  • Experience working in a multithreaded environment

  • Previous experience as an audio or core engineer on 1+ AAA title

Preferred Experience:

  • Experience with DSP and audio signal analysis

  • A passion for games

  • Experience with console development (PS4, Xbox One, etc.)

Ubisoft is composed of over 20,000 talented people located in 50+ development studios and offices across the globe. With more than 80% of our teams dedicated to creation, Ubisoft is the biggest in-house creative force in the industry.

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic brands including Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more. Ubisoft is a global leader in the video games and entertainment software industry.

Ubisoft is committed to enriching player’s lives with original and memorable gaming experiences. We create worlds where people can express themselves, explore and discover new possibilities.

Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.

Take entertainment to the next level. Join us and create the unknown.

Apply