Job Closed
Ubisoft banner
Ubisoft logo

Audio Designer

Ubisoft logo Ubisoft
πŸ‡¨πŸ‡³ Chengdu, China
Contract Full Time
Experience Level Junior (1–2 years)
Published Date
Closed Date

Audio Designer is able to work on regular game audio tasks autonomously. They create audio assets with confidence and have a strong understanding of how game audio functions. They demonstrate good knowledge of the tools and processes involved in accomplishing expected results

Qualifications

What you will do

  • Conceptualize, create, integrate, and finalize audio elements within the game according to audio direction instructions

  • Implements audio assets into the game, uses and improves existing systems and pipelines (game engine, tools, audio middleware)

  • Proven proficiency in game engine editors, such as Unity or Unreal.

  • Efficiently collaborates with the other game function developers to produce, implement and debug audio content

  • Use proprietary games and audio engines and actively participate in improving and troubleshooting them

  • Define project features and tasks

  • Create sound effects, record Foley, synthesize, and work with audio libraries to achieve the desired audio effects

What you will bring

  • Knowledge of common audio production tools such as DAWs, Audio Editors, VST plugins

  • General understanding of various audio production workflows

  • Proven proficiency in game engine editors, such as Unity or Unreal

  • Practical experience with game audio middleware such as WWISE

  • Familiarity with digital audio format conversion and loudness metering.

  • Familiarity with audio hardware, such as audio interfaces, microphones, recorders, etc.

  • Practical experience with standard tools (P4v/JIRA/Confluence)

  • Strong commitment to personal and peer development and sharing of best practices

  • Passion for creating and playing video games.

  • Highly proficient in both spoken and written English

Additional Information

  • Familiarity or experience working with multichannel or 3D/spatial audio

  • Basic programming skills with C, C++, and the ability to implement basic programming algorithms

  • Experienced in dialogue and field recording

  • Experience with a high-quality production of linear audio (cutscenes etc.)

Featured Jobs
More Jobs
Latest News
More News