Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassinâs Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If youâre passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!Â
Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoftâs line-up. We have a strong track record of co-development on Ubisoftâs biggest brands such as Assassinâs CreedÂŽ, Skull and Bones⢠and For HonorÂŽ, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch. Â
Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoftâs âgames as a service (GAAS)â ethos. Chengduâs technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.
To learn more, please visit:Â www.ubisoftgroup.com
About the Role
The Art Director plays a pivotal role in shaping and maintaining the visual identity of the game. This position ensures that all artistic elements meet the highest standards of quality and consistency while aligning with the gameâs technical requirements. Acting as a creative visionary and strategic leader, the Art Director guides a specific art team (e.g. concept, visual effects), fosters innovation, and drives collaboration across disciplines. By setting clear artistic benchmarks and introducing cutting-edge practices, the Art Director transforms ideas into visually compelling experiences that resonate with players and elevate the overall production value.
What youâl'lâdo
Art Direction & Visual Benchmark
Team Leadership
Production Oversight
Innovation & Standards
Communication
Qualifications
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1v1Me
1v1Me
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