As a Senior Developer at Steamroller, you will work on various projects, from console games and AR/VR to interactive installations and attractions; we promise you will never get bored! Responsibilities vary based on the project, and we strive to place you on projects that play to your strengths while also giving you room to grow as a Developer. This position is open for either remote or on-site.
Write clear, maintainable, scalable, and highly functional code.
Make critical development decisions to produce the best quality product.
Iterate quickly and address feedback from internal directors and client.
Identify performance bottlenecks and possible solutions.
Create technical design documents.
Collaborate on multiple areas of development, such as game prototyping, production tools, game logic, graphics, and productivity scripts.
Assist less experienced developers as needed.
Perform other duties as required.
Excellent software engineering skills, including the ability to design, implement, debug and optimize.
An excellent understanding of algorithms, data structures, and 3D mathematics.
Extensive knowledge of C# and good knowledge of C++ or Python.
Good general knowledge of all areas of real-time interactive software development, including 3D graphics & 3D graphics APIs, physics & collisions systems, networking, audio, artificial intelligence, animation, game logic, and user interfaces.
Experience integrating third-party middleware into Unreal or Unity.
Experience with large codebases and the ability to work on code that you did not write.
Experience optimizing code and data to improve both memory consumption and execution speed.
The ability to accurately estimate the amount of time needed to complete a task.
The ability to communicate clearly, work well in a team environment, and work efficiently in a time-sensitive situation.
Degree in Computer Science/ Engineering, or the equivalent professional experience.
5+ years of professional experience as a developer in the Game, Film, VR/AR Industries.
5+ years of experience using game engines such as Unreal and/or Unity.
Handling/grasping documents or office equipment.
Sitting for extended periods of time.
Clear speaking and adequate hearing, sufficient to communicate effectively and respond appropriately in person and/or on the telephone.
Vision sufficient to read source materials and computer screen data.
Repetitive motions for computer equipment use.
Work is to be performed primarily in an office/home-office environment using standard office equipment.
While not guaranteed, some day-to-day activities may involve bending, stooping, twisting, reaching above and/or below the shoulder, and/or lifting/carrying/moving work-related equipment.
Please note that some projects may require you to work on-site at our Mount Dora location