This job listing expired on Apr 16, 2024

About Squanch Games:

Since opening our doors in 2016, we've recruited a troop of the most hilariously unique talent the biz has to offer. We're constantly looking to expand our team of incredible people: They're crackin' some jokes, making awesomely strange stuff, and thinking outside the box simultaneously -- that's the "Squanch Factor" if you will.

At Squanch Games, we make dreams come true – the funkiest, bizarrest dreams from the depths of our souls. Real complex stuff, but you probably know what we’re talking about because you’ve already played our games, right? RIGHT? (Hint: YES).

If you see molds and like breaking them, or boxes and enjoy stepping outside of them–ONWARD! Also, if you love working remotely, we're the studio for you.

Think you've got what it takes? Go for it. Seriously! Send us your resume!

Level Designer

What you'll do:

As a Level Designer at Squanch Games you’ll be in charge of making unique and memorable worlds. You’ll work on levels at all points of their creation: paper maps, white box layouts, gameplay spaces, playtesting and iteration, and final polish Creating memorable levels is extremely important to you and should have a passion for level design.

In this role, you will:

  1. Use UE5 to build out well-designed and functional white box layouts that also have great compositions, pacing, flow, and strong aesthetics.

  2. Create immersive gameplay scenarios that support and enhance the core mechanics of the game.

  3. Work closely with other teams to deliver content that meets each discipline's goals and creates a memorable experience.

  4. Script new mechanics in levels.

  5. Use UE5 Blueprints to script level functionality.

  6. Address bugs and gameplay issues to ensure a stable and polished product.

  7. Be collaborative and humble: You know that the best work comes from a team who trust and respect each other. You strive to collaborate with others and don’t care whose ideas win. Best ideas win!

  8. Play to your strengths and not be afraid to admit your weaknesses.

What we’re looking for:

  • Credit on one or more published titles is preferred.

    • Shipped console title is a plus!

  • Knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).

  • Comfortability with some structure and process, but willing to roll with the punches.

  • Good sense of aesthetics, design, colors, and an eye for composition.

  • Intermediate knowledge of Maya or other major 3D modeling program.

  • Very good interpersonal skills including strong communication skills; both verbal and written skills are required.

  • Bachelor's degree (B.A.) in the arts is a plus!


  • Salary range: $70,000 to $108,000 depending on experience

  • Health, dental & vision insurance

  • Short term & long term disability insurance coverage

  • Paid parental leave

  • 401k and FSA

  • Unlimited PTO & flexible schedule

  • Completely remote studio

  • Bonus to ensure a comfortable work from home setup

  • Monthly snack box

  • Monthly stipend for WFH expenses


We are a fully remote studio operating from all over the United States! While we haven't hit all 50, we encourage applicants from across the country to apply and help us complete our map.

Equal Employment Opportunity:

Squanch Games provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, creed, marital status, registered partner or civil union status, disability status, medical condition, genetic information, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

This policy applies to all terms and conditions of employment, including but not limited to recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation and training.

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