We are seeking a talented Technical Artist to join our dynamic team and contribute to our exciting AAA+ projects. As a Technical Artist, you will play a pivotal role in bridging the gap between art and technology, ensuring seamless integration and optimization of assets within our production pipeline.
Using your technical expertise, you will work closely with artists and engineers to optimize workflows and streamline asset production. Your ability to find creative solutions and troubleshoot technical issues will contribute to the overall efficiency and quality of our game development process.
Responsibilities
Set up and adjust assets in the current production pipeline
Work in collaboration with both engineers and artists to assist, enhance and streamline asset production
Develop tools that will help automate the pipeline
Shader development (Material graph/HLSL)
Prepare documentation for pipelines, tools and procedures if necessary
Help with establishing and/or maintaining project’s graphical budget
Communicate with the client on various potential issues that may come up during production cycle
Requirements
2+ years' experience as a Technical Artist in game industry
Knowledge of mainstream game engines (UE4/5, Unity, etc.)
Understanding of modern modelling, sculpting and texturing techniques
Scripting knowledge (C#, Python etc.)
Shader writing experience
Understanding Physically Based Rendering concepts
Ability to receive and provide constructive feedback
Self-motivation, strong problem-solving skills and team-player attitude
Nice to have
Experience with a proprietary engine
Scripting workflow tools in MEL, MaxScript or Python
Knowledge of procedural workflow tools such as Houdini and Substance Designer.
Benefits
Learning & development opportunities
Exceptional private medical insurance plan
Casual workplace environment; new renovation and relaxation area
Friendly team and a family-like environment