Sperasoft is hiring a Senior Material Artist for for creating high-quality materials and textures. If you are passionate about materials creation, creating visually stunning (AAA-quality) assets and capable of understanding and following technical requirements and pipelines, this is the perfect opportunity for you.
Responsibilities
Produce outstanding materials using Substance Designer, Substance Painter, ZBrush
Work with the Lead and Art Director to ensure that materials match Art Direction, style, setting and target quality
Work closely with Level Artists to make materials that will be convenient for them to use.
Maintain integrity and uniformity of material library.
Setup materials in the engine and ensure they work correct and blend properly.
Be independent, do research and implement the latest industry trends and techniques.
Picking the right software for the job without focusing on Substance Designer specifically.
Requirements
Deep & highly proficient knowledge of Substance Designer
Knowledge of PBR and physically based material standards
High proficiency with Maya or similar
Experience with Megascans
Strong communication and mentoring skills
Autonomy and independence
Good eye for appropriate stylization and detail
Able to produce materials in a wide variety of styles and themes
At least one shipped title within the industry
Knowledge of material optimization for real time engines
Experience in creating textures for complex semi-procedural shaders
Knowledge about material blending systems
English level: intermediate
Benefits
Learning & development opportunities
Exceptional private medical insurance plan
Casual workplace environment; new renovation and relaxation area
Friendly team and a family-like environment