Material Artist (stylization)

Location
🇷🇸 Belgrade, Serbia
Level
Intermediate (2–5 years)
Contract
Full Time
Posted
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Sperasoft
Privately Held

Sperasoft is a leading game co-development company headquartered in the heart of Silicon Valley. A Keywords Studio.

Headquarters
Burbank, CA, USA
Headcount
501-1,000 people
Workplace
On-site
Founded
2004

Sperasoft is hiring a Material Artist for stylized project for creating high-quality materials and textures, using our technical requirements, adapt textures from stock repositories such as Megascans to our pipelines, collaborating with the team to ensure technical compatibility, cohesive and visually appealing designs.

If you are passionate about materials creation, creating visually stunning assets and capable of understanding and following technical requirements and pipelines, this is the perfect opportunity for you.

Responsibilities

Produce outstanding materials using Substance Designer, Substance Painter, ZBrush or DCC of your choice.

Work with the Lead and Art Director to ensure that materials match Art Direction, style, setting and target quality

Work closely with Level Artists to make materials that will be convenient for them to use.

Maintain integrity and uniformity of material library.

Setup materials in the engine and ensure they work correct and blend properly.

Be independent, do research and implement the latest industry trends and techniques.

Picking the right software for the job without focusing on Substance Designer specifically.

  • Deep & highly proficient knowledge of Substance Designer
  • Knowledge of PBR and physically based material standards
  • High proficiency with Maya or similar
  • Experience with Megascans
  • Strong communication and mentoring skills
  • Autonomy and independence
  • Good eye for appropriate stylization and detail
  • Able to produce materials in a wide variety of styles and themes
  • At least one shipped title within the industry
  • Knowledge of material optimization for real time engines
  • Knowledge about material blending systems
  • Learning & development opportunities 
  • Exceptional private medical insurance plan 
  • Casual workplace environment; new renovation and relaxation area 
  • Friendly team and a family-like environment

Role Information: EN

Studio: Sperasoft

Location: Europe, Serbia, Belgrade

Area of Work: Art Services

Service: Create

Employment Type: Full-time, Permanent

Material Artist (stylization)