Responsibilities
Develop, create environment and props assets matching project and studio standards
Work with Lead Artists to ensure timely completion of game assets
Communicate regularly with the Lead Artist regarding the status of current tasks
Obtain Lead Artists guidance and approval as required to advance tasks
Continue to refine artistic abilities and learn new software packages and / or in-house tools
Coordinate with Senior and/or Lead Artists with mentoring Junior 2D Artists as well as sharing best project practices with them
Contribute to the team-oriented environment
Requirements
Advanced knowledge of lighting, coloring, anatomy, perspective and composition
advanced knowledge of Photoshop and/or Corel Painter as well as some knowledge of 3D tools and pipeline
Ability to paint or concept in any style
Ability to concept with a high degree of ideation utilizing techniques that enhance speed and revision work
Advanced knowledge of sketching/ illustration/speedpainting, and ability to concept characters and/or environments
Ability to receive constructive feedback
Self-motivation, good communication skills, and a great team-player attitude
We offer
Working with an international team of world-class professionals on exciting and challenging projects
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
Medical Insurance package
Sensibly flexible working hours
Breakfasts, snacks and fruits available during the day, tea and coffee machines
Friendly team and a family-like environment
Additional benefits – care bonus to cover health, educational and safety needs, four paid days without sick list during a year, paid fitness club membership, corporate parties and team buildings and many more others