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We are looking for a talented 3D Artist to join our team and contribute to a popular game project by creating and refining characters and props. This role requires a keen eye for detail, strong collaboration with the Lead Artist, and the ability to optimize assets while maintaining artistic integrity. If you have a keen eye for detail, a team-oriented mindset, and a willingness to learn and improve – we’d love to receive your application!

Responsibilities

  • Develop, maintain, and create game assets (characters, props) matching project and studio standards. Reworking and improving existing assets

  • Work with Lead Artist to ensure timely completion of game assets

  • Communicate regularly with the Lead Artist regarding the status of current tasks

  • Obtain Lead Artist guidance and approval as required to advance tasks

  • Continue to refine artistic abilities and learn new software packages and / or in-house tools

  • Contribute to the team-oriented environment

Requirements

  • Experience in modeling, sculpting and texturing characters or props using 3ds Max/Maya, Zbrush, Photoshop, Substance painter

  • Understanding of form, shape, structure and silhouette in regard to modeling

  • Experience with managing polygon count and texture budgets

  • Ability to receive constructive feedback

  • Self-motivation and a great team-player attitude

  • Nice to have:

  • Be familiar with Game Engine Technologies such as Unreal Engine

  • Good knowledge of anatomy

Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects

  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events

  • Medical Care package

  • Breakfasts, snacks and fruits available during the day, tea and coffee machines

  • Additional benefits – care bonus to cover health, educational and safety needs, corporate parties and team buildings and many more others