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Responsibilities

  • Develop, create character, vehicle, weapon, garment and environment assets matching project and studio standards

  • Works with Lead Artists to ensure timely completion of game assets

  • Communicates regularly with the Lead Artist regarding the status of current tasks

  • Obtains Lead Artists guidance and approval as required to advance tasks

  • Is expected to continue to refine artistic abilities and learn new software packages and / or in-house tools

  • Coordinates with Senior and/or Lead Artists with mentoring Junior 2D Artists as well as sharing best project practices with them

  • Contributes to the team-oriented environment

Requirements

  • Advanced knowledge of lighting, coloring, anatomy, perspective and composition

  • Advanced knowledge of Photoshop and/or Corel Painter as well as some knowledge of 3D tools and pipeline

  • Ability to paint or concept in any style

  • Ability to concept with a high degree of ideation utilizing techniques that enhance speed and revision work

  • Advanced knowledge of sketching/ illustration/speedpainting, and ability to concept characters and/or environments

  • Ability to receive constructive feedback

  • Self-motivation, good communication skills, and a great team-player attitude

We offer

  • Working with an international team of world-class professionals on exciting and challenging projects

  • Relocation program for new hires

  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events

  • Medical Insurance package

  • Sensibly flexible working hours

  • Friendly team and a family-like environment

  • Additional benefits – care bonus to cover health, educational and safety needs, four paid days without sick list during a year, paid fitness club membership, corporate parties and team buildings and many more others

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