Role Description
This is a contract remote role for a Lead Level Artist. The Lead Level Artist will also lead a team of artists, provide feedback, and ensure the artistic vision is maintained throughout the production process. They will also be responsible for designing and creating detailed and immersive levels for our game projects. Day-to-day tasks include collaborating with game designers to develop level concepts, creating high-quality 3D environments, placing objects and assets, optimizing level performance, and refining visual aesthetics.
Qualifications
Leadership and team collaboration skills
Strong Experience with Unreal Engine
Proficiency in 3D modeling, texturing, and level design
Strong understanding of lighting, composition, and color theory
Attention to detail and ability to work within project timelines
Excellent communication skills and ability to provide constructive feedback
Passion for video games and understanding of game design principles
Bachelor's degree in Game Design, Art, or related field, or equivalent experience