This job listing expired on Sep 28, 2021
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Sledgehammer Games, is looking for talented developers to join us as founding members of our new Toronto team. This group will partner with our global teams in Foster City, California and Melbourne, Victoria in the creation of epic content for some of the biggest games in the world. This is an opportunity to help grow and shape a AAA team from the ground up, adding new skills to your armory while gaining the unique satisfaction that only comes from building something brand new. Join us on our quest to maintain and improve a healthy and inspiring studio culture!

The studio is navigating their 2nd decade of game development, focused on constant evolution, innovation and qualified risk-taking – which are some of the most rewarding aspects of game development. With world-class content production and engineering teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for talented game developers for our exciting new projects.

Sledgehammer Games is wholly owned by Activision.

Your Mission

The primary responsibility of the Exp. Core Engineer at Sledgehammer is to architect, refactor, and maintain a variety of game and low-level systems.  A core generalist will be flexible and comfortable jumping into a variety of disciplines including networking, physics, AI, UI, memory management, rendering, and more. The Exp. Core Engineer will be working hand-in-hand with other engineers, and content creators across a variety of disciplines. Qualified candidates need to be self-starters, able to operate in a highly dynamic environment, and have concise execution during times of high stress.  This is a great opportunity for someone who has a solid technical background, a passion for the gaming industry and enjoys working with a powerful engineering team. 

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Architect, refactor and maintain game and low-level engine systems.
  • Design, write, debug and refine core systems, features, tools and infrastructure as needed.
  • Contribute extensively to the core engine

Player Profile

Minimum Requirements:

  • 5-8 years programming experience.
  • Demonstrated proficiency in and knowledge of C/C++, data structures, performance, and multi-threaded programming techniques.
  • Experience with profiling and performance tuning of code.
  • Contributed extensively to the development of two or more shipped games, PC or console.
  • Knowledge of common data structures and algorithmic solutions.
  • Proficient with 3D math including linear algebra (vector math, matrices).
  • Thorough knowledge of software design practices including modular architecture, event-driven architecture, and software design patterns.
  • Ability to quickly understand and work with internal and externally developed code.
  • University-level degree in Computer Science or related field.
  • A strong passion for video games of many kinds.

Bonus XP:

  • Experience with computer game technologies including: AI programming, physics, 3D programming, animation, collision detection.
  • Demonstrated ability to write clean, readable, portable, reliable, and optimized code on modern game consoles.
  • Contributed extensively to the development of at least three shipped console games.

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.