As Lead Artist (Generalist), you’ll define and uphold the visual direction for a wide range of projects from stylized 2D to AAA-quality 3D games. You’ll lead a multidisciplinary art team, establish best practices, and ensure every asset meets a high creative and technical standard across Unity, Unreal, and potentially proprietary engine pipelines. You’ll start by leading an internal 2D project in Unity, and help build scalable art workflows, visual standards, and production art that will power future art outsourcing and co-development (codev) partnerships with global clients.
Responsibilities
Requirements
Medical Reimbursement, Transport Allowance
2K
PlayStation
thatgamecompany
Larian Studios
Ubisoft
People Can Fly