Seeking additional artist(s) for the role of environmental 3D artist; creating detailed environmental worlds, assets, props, and architectural elements.
A.I. is forbidden to be used in any way shape or form and work will be thoroughly and routinely checked.
Requirements:
Experience with Autodesk Maya and the Arnold renderer for pre-rendering realistic 3D environments only.
Compositing pre-rendered high resolution images into subsequent layers using image editors and the in-house engine authoring tools as applicable.
Experience creating ambient animations from composited, pre-rendered images.
Experience in ZBrush for high resolution sculpting and detail hard surfaces.
Use of all texture materials (Normal, AO, Displacement maps, etc.)
NDA will be required for signing prior to starting and accessing necessary SeruaoSoft engine documents.
Please submit previous projects/work samples of relevant work when applying.
Logitech
Logitech
Logitech
thatgamecompany
Roblox
Aftershock Media Group