This job listing expired on May 27, 2021
Tweet

Who are we?

At Roll7, we create exciting and critically acclaimed video games - including the BAFTA-winning OlliOlli franchise. Innovation, freedom, and a real sense of fun are at the heart of everything we do, from creating award-winning original IPs to the everyday business of running our unique distributed workplace set-up.

With a current headcount of 60+ and we are growing and growing fast. We need great talent to help us on our journey to build a remarkable studio and help shape the way video games are made in the industry.

Game Changers in Remote Working

We've been a remotely distributed studio for the past five years; way before any type of lockdown and pandemic, so we know how to make it work! But pre-restrictions we would make sure our guys would meet up once every ten days to keep staff engagement alive and have some real life human interaction. We plan to pick this up again as soon as we can safely do so.

Our robust online communication system, alongside scheduled team fun days and activities, allow us to retain all the positives of a welcoming and friendly office environment, without the downsides of a long and expensive commute and office politics.

Flexible working

We know that remote work allows us to offer a high degree of freedom and autonomy to our motivated and creative staff, and we're passionate about making sure that everyone at Roll7 can work in a way that allows them to balance impressive workplace achievements with their own responsibilities at home.

To compliment this we have a robust flexible working policy that allows you to cover your working hours however best suits you, so that the work day can fit around your needs - from doctor’s appointments, to the school run, to extra time to spend with your pets and family. We also do not crunch, we don't want our guys to be burnt out or suffer from technostress so working your hours and not crunching is one of our biggest priorities.

Everyone is welcome

Our team is at the heart of everything we do, and it matters to us that everyone feels comfortable and valued at work. We are an equal opportunities employer, and we have a keen commitment to fostering a diverse and inclusive environment where all of our employees are accepted and valued as part of the team. We hire based on talent and suitability for the role - regardless of race, national origin, ancestry, sex, gender identity or expression, sexual orientation, age, religion, pregnancy, marital status or veteran status.

To support this, as a #RaiseTheGame pledge partner, we are deeply committed to creating an inclusive work environment that actively encourages applications from diverse backgrounds and perspectives across underrepresented communities such as BAME, LGBTQIA+ and Disabled applicants.

The role

We are on the lookout for an exceptional Head of Marketing and Publishing individual to manage Roll7’s output, as we take the studio on its next exciting phase of growth. We are currently expanding the business from a headcount and project perspective and are looking for someone to join us on this journey. This is a newly created role, so there will be lots of scope to define the impact it has and work on also top level long term strategy looking ahead.

The Head of Marketing and Publishing role will have a big impact on our marketing approach and how the business is perceived. You will naturally be working alongside the SMT and Directors to ensure the creative direction input is nailed but also bring new and fresh ideas to the table.

As an experienced games marketer and publisher, you will be comfortable with an ever changing business landscape, you will have an appetite for constant growth & experimentation and can easily demonstrate speed of execution. Current Premium Gaming trends and the cultural shifts of the wider market will be a part of your DNA that you can easily apply to a fast paced studio.

Your experience working within a small studio environment will naturally alter the way you work from not hesitating to getting your hands dirty and stuck in with day to day to working on top level stuff across a broad range of projects. Having a growth mindset will be key to your success at Roll7 as this role will be crucial to the aspirations of the studio. Your communication and pitching skills are second to none, and your ambition will naturally be to deliver best in class output for the UK’s most ambitious video games studio.

Typical tasks and projects you will work on include:

  • Run Roll7’s Marketing and Publishing output working under our Co-CEO.
  • Deliver and Support REMARKABLE Campaigns for our BAFTA and Multi-Award winning games
  • Deliver clear ROI for our titles that exceed expectations and allow us to thrive in the largest global entertainment sector
  • Working with our Publishing and funding partners globally to grow our Marketing Strategy for the studios ambitious new growth phase.
  • Work with a very small team (1 Social Media Junior + Freelance Designer / Creative + external partners) to deliver world class Marketing that punches above its weight.
  • Manage key relationships with Publishers, Funders, First Parties and Agencies.
  • Inspire and empower the entire studio to get behind the Marketing / Publishing of our games, and enable their involvement where possible to drive our game and studio brand forwards.
  • Work with our New IP Team on new Product pitches
  • Work with the Directors to support a company rebrand and new website

You as our Head of Marketing and Publishing

  • Passionate about what you do. You will be primarily handling and driving all Marketing and Publishing tasks. This means you will be interacting with all levels of staff and feel comfortable working with Directors and management internally and externally. You will have to have a passion for what you do and do it exceptionally well.
  • An open mind and friendly nature is vital. Roll7 has managed to stay true to its core beliefs and make this one of the best remote companies to work for, and it comes down to the people we have working with us. You will come across as friendly, open and easy to get along with whilst remaining clear, concise and delivering when needed.
  • Does not get put off by juggling multiple tasks. As this is a growing studio, you will have a number of different tasks handed to you at any one time from different managers or Directors. You will be great at juggling tasks, managing time, thrive under pressure and being kept busy.
  • Proactive. Being proactive and forward planning will help you manage your day to day tasks and minimise disruption. Working remotely will also mean you will need to manage your day and work to the beat of your own drum happily.

Requirements:

  • Successfully launched and grown audiences for premium games on PC and consoles
  • Understands internal studio pressures of daily video game development, including a strong ability to evolve and amend campaigns based on day-to-day change in internal and external schedules.
  • Someone who is prepared to be a DOER. This role would have 1 direct full-time report, you will need to be prepared to roll your sleeves up and make things happen.
  • Clear experience with all functions, channels and customer touchpoints of marketing (UA, PR, social, player research, community, brand)
  • Have launched or led multiple successful and out of the box / creative campaigns without millions in budget. Knows how to squeeze every last penny of value from a small budget.
  • Experience with marketing mix and media/production and budgeting
  • Have worked in companies that have a startup mindset, fast-paced and where a great amount of data / time / support is not always readily available.

Only applicants based in SE England will be considered due to some travel required (restrictions permitting)

Salary range dependant on experience