Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when accomplished people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the roster of studios at Electronic Arts, this remains our guiding principle. We love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
You can learn more about our studio and values at Respawn.com/studio.
Apex Legends is looking for a creative Technical Designer to help shape the future of our multiplayer at our growing Madison Wisconsin location. You will design levels as well as prototype features from early blockouts through to release.
Reporting to a Design Director you will:
Work with the dev team to develop the vision for maps and gameplay features.
Create playtestable prototypes by modifying existing modes or creating new features reusing existing assets.
Hold and communicate the vision for gameplay features to your collaborators in other departments.
Align and collaborate with multiple disciplines on the dev team.
Analyze existing maps and bring solutions to problem spaces through updates.
Ensure a high-quality release by bug fixing, balancing, and creating a fun gameplay experience.
Pitch ideas, give feedback, and work with the team to make Apex the best it can be!
5+ years professional experience as a designer on a multiplayer game.
3+ years experience as a level designer. Ideally, within the multiplayer shooter genre.
You can block out maps quickly, gather feedback, and iterate rapidly.
Good sense for game feel and map flow.
Experience with level design theory and philosophies.
Familiarity with the Battle Royale genre.
The ability to self-assess risk, time, and scope to meet expected live service deliverables.
Experience with content-driven game engines (e.g. Unreal, Frostbite, Unity, GtkRadiant).
Experience collaborating directly with Designers, Engineers, and Tech Artists.
Experience with a proprietary game engine, tools, and assets
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.