Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.
Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, and Medal of Honor: Above and Beyond.
Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
We're looking for an SFX Intern to join our team and help us deliver our next incredible experience for players. You must be available for a full-time paid internship in the summer of 2023 (May - September depending on start date). We are only considering students who will be enrolled in an accredited degree program in the Summer of 2023, slated to graduate between December 2023 through June 2024. Applicants must be legally authorized to work in the US on a full time basis during the entirety of the internship. Visa sponsorship is not available for this position.
What You'll Do…
Record, design, and edit sounds in Reaper
Implement sounds in Wwise
Implement sounds and audio volumes in Unreal
Currently enrolled in a college, university degree program
Available to work full-time hours for 10-12 weeks remotely due to COVID-19 restrictions
Authorized to work in the U.S.
Some familiarity with audio middleware (Wwise preferred) and game engine scripting (Unreal Blueprints preferred)
Provide a link to an online presentation, or attach documents to your resume to showcase your work.
Please apply with multiple examples of sound design and implementation, with some explanation of what you created for each clip.
Respawn Internships are paid
About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.