Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond. You can learn more about our studio and values at

In collaboration with Lucasfilm, the Star Wars FPS Team is developing a new AAA FPS in the Star Wars galaxy. Inspired by classic titles like Dark Forces and Jedi Knight: Dark Forces 2, our story-driven single player game is being developed from the ground up leveraging the power of Unreal Engine 5. We’re combining this inspiration and technology with Respawn’s pedigree for making best-in-class shooters to deliver a brand new experience our players will love.

We are looking for an experienced and knowledgeable Senior Destruction Artist to join our Star Wars FPS team. This is a pivotal role responsible for bringing our gameplay environment to life with destructive gunplay interactions. The ideal candidate will have a wide range of skills including asset creation, fracturing and simulation (both real-time and baked), engine integration via tools like Blueprint, and performance evaluation.

What you'll do...

  • Drive the visual implementation of our gameplay destruction systems.

  • Collaborate with Environment, Tech Art, Audio, and VFX artists to make our destruction detailed and satisfying.

  • Collaborate with Engineering and Systems Design to make content pipelines flexible, powerful, scalable, and performant.

  • Help plan, document, and scope the work to achieve a high quality bar and maintain an appropriate schedule.

  • Work with Game Design to ensure that destruction visuals comply with design and player expectations.

  • Establish and maintain best practices, quality bar, pipelines, and documentation.

  • Work with engineers, artists, and designers to address game performance and memory usage issues.

  • Constantly raise the quality bar, develop new solutions, and streamline processes.

Ideally, you will have...

  • 5+ years of games industry experience as a destruction artist.

  • Portfolio that shows relevant technical and artistic experience in games (tools, pipelines, etc.)

  • Expertise creating new, or modifying existing assets, in preparation for destruction pipelines.

  • A high level of experience in Unreal and its component systems like Blueprint.

  • Experience with Chaos Destruction is a plus.

  • In-depth expertise on relevant software packages like Houdini and Maya.

  • Strong understanding of content and production pipelines and how to design and optimize them.

  • Ability to own a challenging issue and find practical solutions.

  • Strong understanding of game engines and art integration as well as corresponding technical restraints.

  • Experience addressing game performance and optimization, ideally in Unreal.

  • Ability to both receive and deliver constructive criticism.

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed it.

In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! Learn more at


The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


  • California (depending on location e.g. Los Angeles vs. Sacramento): º $113,300 - $171,700

  • New York (depending on location e.g. Manhattan vs. Buffalo): º $111,500 - $171,700

  • Jersey City, NJ : º $126,700 - $171,700

  • Colorado (depending on location e.g. Denver vs. Colorado Springs): º $111,500 - $144,000

  • Washington (depending on location e.g. Seattle vs. Spokane): º $111,500 - $157,300

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.