Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when experienced people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
We are looking for a Senior Audio Software Engineer to join our Star Wars FPS team. You'll report to the project Technical Director and help us deliver a great user experience for players.
Drive the audio development in both creating frameworks, tools and implementation
Research, evaluate and decide on technologies the team will use
Work closely with the audio team to gather requirements and develop features and tools
Proactively identify issues, propose and implement solutions
Mentor other engineers on the team
4+ years of experience with C++
Shipped a game in an audio role
Experience working in highly collaborative environments
Strong communication skills
Experience working with audio middleware (Wwise, FMOD, etc.)
Passion for making and playing games
Bachelor’s degree or higher in Computer Science or relevant field
Experience with Unreal Engine
Experience working with consoles
Experience with real-time DSP
Familiarity with machine learning
Shipped a AAA game as an audio engineer
If all this excites you, then we want to talk to you! We are an equal opportunity team. This role is open to long-term remote applicants within ~3 hours of PST.
COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
California (depending on location e.g. Los Angeles vs. Sacramento): º $143,150 - $221,750
New York (depending on location e.g. Manhattan vs. Buffalo): º $130,600 - $221,750
Jersey City, NJ : º $130,600 - $221,750
Colorado (depending on location e.g. Denver vs. Colorado Springs): º $130,600 - $181,850
Washington (depending on location e.g. Seattle vs. Spokane): º $130,600 - $210,000
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.