We are No Brakes Games, a talented team of indie developers passionate about creating quality games. We are looking for a Graphics Programmer to join our team to work on our new and unannounced titles.
Creativity, fun, and innovation are at the heart of our games and we always encourage our team to feel empowered, happy, and inspired as a collaborative force. We offer a competitive salary and a comprehensive benefits package.
Responsibilities:
Write and maintain a custom Unity rendering pipeline, implementing game specific rendering features
Extend the physics engine with advanced simulations
Implement scalable gameplay systems, suitable for consoles from Switch to next-gen
Requirements:
Good understanding of how GPUs work
Experience in writing shaders
Experience in creating any kind of custom technology
Nice to have:
Graphics related prototypes, possibility on Shadertoy
Implemented recent graphics or physics papers
Implemented a custom Unity SRP
Experience working on cross-platform projects
Please note, currently weβre only able to accept applications for candidates:
With the existing right to work in the EU, if you would like to work onsite.
OR who have the ability to work in sync with the Tenerife time zone, if you would like to work remotely.