Nintendo of America Inc.

Nintendo Co., Ltd., headquartered in Kyoto, Japan, has created franchises that have become household names worldwide, including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Pokémon™, Animal Crossing™, Pikmin™ and Splatoon™, through its integrated hardware and software products. Nintendo aims to deliver unique, intuitive entertainment experiences for everyone, manufacturing and marketing video game devices such as the Nintendo Switch™ family of systems, developing and operating applications for smart devices, and collaborating with partners on a range of other entertainment initiatives like visual content and theme parks. Nintendo has sold more than 5 billion video games and over 800 million hardware units globally. From the launch of the Nintendo Entertainment System™ more than 30 years ago, through today and into the future, Nintendo’s continuing mission is to create unique entertainment that puts smiles on the faces of people all over the world. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas. For more information about Nintendo, please visit the company’s website at

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.


As a Nintendo of America Intern, you will actively contribute to meaningful projects, and gain valuable hands-on work experience with a leading company in the entertainment industry. During the program from June through August, your work experience will be enhanced with mentoring, networking opportunities and exposure to industry leaders from across the company! Whether you are in a technical or non-technical role, you will be a part of a team committed to putting smiles on faces of millions around the world.


Application Deadline: Dec 1, 2023


  • Work with Nintendo’s Business Analysis and Planning team to assist with the upcoming software launch process and tracking our progress against the fiscal year plan

  • Prepare materials for new software launches including forecasts, market signals, risk factors and inventory strategies

  • Explore opportunities for improvement with key stakeholders

  • Develop tableau visuals in support of the new software launch process (potentially help design the backend data structure for these visuals)

  • Generate weekly/monthly reports highlighting key trends in the business for catalog and launch software


  • 3.0+ GPA

  • Currently enrolled in a Bachelor’s or Master’s degree program with a graduation conferral date between May 2024 and June 2025

  • Pursuing a degree in Supply Chain Management, Business Administration, Computer Science, or related field

  • Ability to work with a variety of individuals across the organization

  • Comfortable working in a fast paced, ambiguous environment

  • Creative presentation building skills using PowerPoint

  • Strong understanding of forecasting methodologies

  • Familiarity with relational data sets (SQL fundamentals or other coding language a plus)

  • High proficiency in Excel

  • Tableau experience preferred

  • Familiar with Supply Chain and Inventory Management

  • Legally authorized to work in the United States

  • Able to work 40 hours a week onsite throughout the course of the 11-week summer internship between June – September

This position is onsite in Redmond, WA, and not open to remote status at this time.

This internship includes a base pay range of $30 per hour, paid sick and safe time, and perks such as a local transit pass and access to the onsite fitness center. Given the limited duration of the role, interns are not eligible for full-time employee benefits such as healthcare or 401(k).