This job listing expired on Sep 28, 2021
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Avatar: Frontiers of Pandora™ is a first person, action-adventure game developed by Massive Entertainment – a Ubisoft studio in collaboration with Lightstorm Entertainment and Disney. Built using the latest iteration of the Snowdrop engine, and developed exclusively for the new generation of consoles and PC, Avatar: Frontiers of Pandora brings to life the alluring world of Pandora with all of its beauty and danger in an immersive, open world experience.

As our Lead Technical Animator you will lead, manage and mentor a team of Tech Animators.

This is a permanent position based in Malmö, Sweden, and requires working onsite. We kindly ask you to apply with your CV, demo reel and message to the hiring manager / cover letter in English. Applications will be reviewed whilst the job-ad is posted.

Responsibilities

  • Prioritizing, managing and planning the team’s day-to-day work
  • Providing constructive feedback, mentoring and coaching a team of Technical Animators
  • Ensuring a productive workflow and beneficial relationships with multiple internal and external stakeholders
  • Ensuring deliverables are completed on-time, on specs and up to quality standards
  • Supporting the character art team on a day-to-day basis with character related tools and proactive suggestions for improvement of workflows
  • Maintaining and pushing quality and look of the characters through scalable solutions with a long-term perspective
  • Enforce good practices for modellers and riggers

Qualifications

You as a person

You are a structured, quality-conscious and a results-oriented Lead, dedicated to the craft of Animation. Your experience within large productions and from leading a team allows you to solve problems on the job and organize an effective workflow. You have excellent communication skills in English (our company language) which with your emphatic nature enables you to build trust with your team and the various stakeholders you’ll collaborate with along the way.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

  • Professional experience leading Technical Animation within game production(s) or movie industry
  • Professional animation experience in rigging either from the game or movie industry
  • Proven experience coaching, mentoring, and providing feedback
  • Professional experience working with Maya
  • Ideally, you have experience with Game Engines (i.e. Snowdrop, Unity or Unreal Engine)
  • Relevant portfolio/demo reel is required
  • In-depth knowledge of a scripting knowledge a plus