Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
We are currently looking to add an experienced VFX Artist to our already amazing team! As a VFX artist here at Liquid, you will primarily focus on real-time effects within UE4 and Unity. Some engagements require learning proprietary pipelines and tools that is built into the scope. You will work as a key member of our VFX team creating high quality visual effects for today's top titles.
What you'll bring to the table:
A strong track record of excellent results (work examples required)
Experience with Maya, 3DSMax, Blender or Houdini
Ability to troubleshoot technical problems
A self-driven, positive attitude towards critique, and leaning from your mistakes
Experience creating effects in Unity/Unreal Engine
Shader creation a plus
Experience with a variety of visual styles
Work alongside dynamic individuals in the gaming industry
Work within a company with upward career growth opportunities
After 3 months, Medical insurance and saving funds