Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

We are currently looking for experienced 3D Artists, with a focus on Props and/or Environments, to create unique assets outside and inside of game engines. Some projects require learning proprietary pipelines and tools that is built into the scope. You will collaborate with a team of experienced artists working on some of today's top titles. This position requires a keen eye for detail as well as a strong sense of design mixed with video game art production methods.

Check Us Out On ArtStation:


What you'll bring to the table:

  • The ability to create high poly and game-resolution models in 3DS Max or Maya, complete with next-generation materials and shaders

  • A passion for ensuring that every asset meets the quality expected, both from an aesthetic and technical perspective

  • An understanding of full asset development (from concept to final asset integration) is a plus

  • Experience in UE4 and Unity is a plus


  • Work alongside dynamic individuals in the gaming industry

  • Work within a company with upward career growth opportunities

  • Law benefits

  • After 3 months, Medical insurance and saving funds