This job listing expired on May 19, 2024
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Welcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles.

Why join Lightspeed LA?

For us, it’s not only about the exciting, new AAA open world game we’re developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games.

  • We encourage the showing of work that’s still in progress.

  • We don’t attack or question unfinished work, we celebrate its promise.

  • We have a No Blame Culture where we blame the problem, not the person.

This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together.

About this position at Lightspeed LA

We are seeking an Associate Environment Artist to join our accomplished team of artists. As an Associate Environment Artist, you will work closely with our art team to create visually stunning and engaging environments for our video game title. You will play a role in bringing environments to life using existing pipelines. Following the best practices, you will help implement various aspects of environment art that enhance player immersion and interaction within a game world.

Responsibilities:

  • Help environment artists on the team with the creation and refinement of 3D models, textures, and assets for high-quality game environments.

  • Assist in environment creation with a keen eye for landscapes, details, and visual fidelity.

  • Work on different aspects of environment creations such as sculpting, low-poly mesh creation, UV unwrapping, and material setup.

  • Learn and apply industry-standard tools and software to bring your creative ideas to life within the game engine.

  • Follow established art styles and iterate based on feedback from the team to achieve the desired quality.

  • Embrace opportunities to learn from all team members to grow your skill set.

Requirements:

  • Currently pursuing a diploma / degree in Art, Game Design, Animation, or a related field.

  • A portfolio showcasing environment art projects, demonstrating attention to detail and creativity.

  • Familiar with Maya (or equivalent), Zbrush and Substance Painter.

  • Basic understanding of game engines and their asset pipelines. (e.g. Unity or Unreal)

  • Passion for video games and wanting to contribute to the creation of compelling virtual worlds.

  • Have a strong desire to push for self-growth in the professional environment art discipline.

Desirable Skills:

  • Good communication and teamwork skills to collaborate effectively within a multidisciplinary team.

  • Able to proactively seek feedback and ask questions.

  • Ability to take and implement feedback in a positive manner.

The base pay range for this position in the state(s) above is $53,350 to $106,670 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered.