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Gameplay QA Analyst

Larian Studios logo Larian Studios
πŸ‡΅πŸ‡± Warsaw, Poland
Contract Full Time
Experience Level Intermediate (2–5 years)
Published Date

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay QA Analyst.Β 

Responsibilities
  • Test our games and tools, identify and report issues, and verify fixes.
  • Be the voice of the players and advocate for a great player experience.
  • Support other developers with daily technical challenges, reproducing and reporting issues.
  • Help to track and maintain the stability and performance across different projects and platforms.
  • Collaborate closely with designers, writers, and programmers to provide accurate feedback at each stage of the development.
  • Work as embedded QA in interdisciplinary feature and content teams, fulfilling the team’s testing needs, and being the point of contact for other QAs.
  • Create and maintain documentation to coordinate testing across multiple time zones and support knowledge sharing.
  • Constantly learn how our games and tools are made, leveraging this knowledge to debug issues, build test levels, and point out workflow issues.
  • Conduct playthroughs and provide feedback on narrative (branching stories, region connectivity, group dialogues), systems (engaging combat, mechanics interactions), and the design of a believable, cohesive, and living interactable world.
  • Design and maintain test cases and checklists related to gameplay mechanics, player interactions, and character progression.
Requirements
  • Passion for video games.
  • Fluent in written and verbal communication in English.
  • Ability to work efficiently in a constantly changing environment under pressure.
  • Ability to build cross-departmental relationships with designers, programmers, et al.
  • Flexibility and being well-organized to work efficiently with the local and international team (across countries and time zones).
  • Experience in designing and executing checklists and test plans for gameplay systems.
  • Ability to identify and handle issues to mitigate risks during all stages of development.
  • Experience with bug management and documenting tests (JIRA, spreadsheets, or other dedicated systems).
  • Understanding of game components, their interactions, and game development process.
  • Ability to analyze and break down the experience into meaningful, well-received feedback.
  • Great attention to detail and problem-solving approach to the assigned/owned areas.
Nice to haves
  • Deep familiarity with the RPG genre and a critical perspective on many titles.
  • Experience with advanced Google Sheets functions and/or scripting.
  • Experience as an in-house QA.
  • Experience with a game engine and whitebox testing in the editor.
  • Knowledge of version control systems (Perforce) and CI/CD pipelines (Jenkins).
  • Experience with testing on different platforms (PC, consoles).
What we offer
  • An international team of over 550 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
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