Keywords Studios, established in Dublin in 1998, now has 70+ studios across Europe, North and South America and Asia with 12,000+ employee strength located across 5 continents and 26 countries. The company provides complete outsourced game art, engineering, testing, audio and localization service for all Console, PC, Handheld and Mobile content, to many of the biggest names in games and interactive entertainment, working on thousands of titles including many of the best-selling titles of the past few years.
Keywords Studios is comprised of many individual brands, all with something unique to offer our clients. The studios are integrated into the Group by Service Line and use the operating systems and tools deployed by those services lines to ensure people and projects can operate across studios and across geographies. For more information, please refer to https://www.keywordsstudios.com/
Experience & Requirements
Technical Skills:
Strong software development skill, design theory, and development processes
Strong knowledge of C and C++ programming languages
Knowledge of common algorithms and data structures
Ability to write clear, performant code and design the architecture around it
End to end software development knowledge.
Excellent debugging skills
Soft Skills:
Excellent written and verbal communication skills
Task prioritization and Time management
Ability to work and collaborate in an international team environment
Motivated, innovative, creative and passionate about games and game development.
Experience:
University degree in Engineering, Computer Science or related discipline; or relevant professional experience
8+ years professional software engineering experience
Demonstrable Software Engineering ability
Experience with multiple programming languages
Experience with Git or other version control system
Experience with game engines
Preferred:
Experience with one or more of the following: C++, C#, Go
Previous leadership experience
Experience with game engines such as Unity, Unreal, or proprietary engine code
Strong understanding of 2D and 3D math
At least 3 years of experience in the video game industry
Worked on at least 1 shipped game.