Giant Squid is looking for a Multi-Platform Engineer to help us bring our project to console. This role will handle everything related to the technical implementation of features for consoles, and will guide our project through certification processes. This is a contractor position, with opportunities for full time.
This is a remote position, and we are a fully remote team. We operate mainly in the PST time zone and prefer that your location is in a time zone relatively close to ours – ideally within 3 hours from Pacific Time.
Implement cross-platform solutions for console-specific features, such as controller haptics, achievements, activities, and more
Gather profiling data and optimize performance across all platforms, ensuring a consistent baseline throughout development
Help guide the project through console certification requirements
Develop tools for the content team to preview performance issues before they happen
Ensure build quality and stability on all platforms, resolving platform-specific issues that crop up during development
Work with design team to implement graphics settings, accessibility options, and alternate control schemes
Work with UX designer to design & support save-game management system across multiple platforms
Lead the localization tech effort by developing and maintaining good standards for text and audio content management
Minimum of 2 shipped console titles (this position specifically calls for first-hand experience with the console release process)
Extensive experience with console development
Strong C++ programming skills
Strong multi-platform debugging skills
Experience optimizing performance on modern game consoles
Experience developing in Unreal Engine 4 or 5
Experience managing the localization process
Experience shipping a game on a modern console (PS4, PS5, XB1, and/or Switch)
BEFORE YOU APPLY:
Make sure to read the job description carefully, and understand what the role requires.
Update your CV if needed, proofread, and fix any errors.
Make sure your CV reflects and highlights the main skills required for the job.
Take some time to research the company, try to understand their kind of games and work culture.
Write a cover letter. This is your chance to draw their attention. Show why you're a good candidate, and you can show you have researched their company and why you're interested in applying.
Make sure to include your portfolio link if you have one. Any open source projects might be of great value as well. If you don't have a portfolio, you should consider making one in the future.