We craft outstanding games through bold creativity and rapid iteration.
We deliver experiences players love by pivoting fast and innovating even faster.
We take pride in being one of the best technical game studios in Romania. Efficiency, precision, and excellence are in our DNA.
Celebrating our 25th anniversary this year, we're just getting started!
If this sparks your interest, you might be our new colleague.
Job Description
Overview
Gameloft Bucharest is looking for a skilled and proactive Technical Animator to bridge the gap between art and engineering on an unannounced PC/console title developed in Unreal Engine 5. You’ll play a key role in bringing characters and worlds to life by building animation systems, creating tools for content creators, and ensuring seamless integration of animation assets into the engine.
This role is ideal for someone who combines strong technical expertise with solid animation skills, able to contribute both to pipeline development and hands-on in-game animation work when needed. You’ll work closely with animators, riggers, designers, and programmers to define workflows, solve technical challenges, and maintain animation quality across the project.
Your main challenges will include:
Build and maintain high-quality animation blueprints, state machines, and control rigs in Unreal Engine 5
Work in Autodesk Maya to rig, skin, and simulate characters and assets for in-game use
Collaborate with animators to prototype and implement new animation features and systems
Create in-game animations (keyframe or mocap cleanup) to support gameplay, prototyping, or fill animation gaps
Develop and maintain animation tools and scripts (e.g., Python, MEL) to improve animator workflows and automate repetitive tasks
Support real-time animation systems including IK/FK setups, retargeting, and blendspace configuration
Optimize animation assets for performance without sacrificing visual quality
Partner with design and engineering to ensure animations are responsive, aligned with gameplay, and performant in runtime
Debug animation-related issues across the engine and DCC pipeline
Document tools, workflows, and best practices for internal teams
Qualifications
Qualifications:
Proven experience as a Technical Animator, Rigging Artist, or similar role in game development
Strong expertise in Maya, including rigging, skinning, and scripting
Hands-on experience with Unreal Engine 5, especially Control Rig, Sequencer, and Animation Blueprints
Solid animation skills, including keyframe fundamentals (pose, timing, mechanics) and mocap cleanup
Experience writing scripts and automating rigging processes
Strong understanding of animation pipelines, runtime constraints, and optimization
Excellent communication skills with a collaborative, solution-oriented mindset
Ability to work closely with both technical and creative disciplines
Nice to have
Experience with procedural animation, physics-based rigs, or motion matching systems
Experience working in multiplayer or networked game environments
Knowledge of other tools like 3D Max, Blender
What Gameloft Bucharest can offer you?
We offer full support for the relocation process (relocation package, help with all the administrative steps etc.)
Short Friday schedule, so you can start your Weekend at 4pm!
Hybrid work (2 days /week from the office)
Medical insurance package, in partnership with Regina Maria Clinic
2 months/year of full remote to work from anywhere you want!
Monthly budget for My Benefits platform
Extra days off for your birthday, your children`s birthday and company’s anniversary. Everyone is celebrated!
Flexibility around core studio hours
Book your free massage @office, every Tuesday and Thursday!
Unique creative and professional work culture that embraces diversity
Supportive working climate, a team with a free communication style
Bookster (borrow books for free, delivered in the office)
All the usual perks: free coffee, free fruits, relaxation area
Additional Information
Why join Gameloft?
We are a game development studio in the greenest part of Bucharest
We have diverse backgrounds and we all love to work on our own games and ideas
You would work in an agile team where everybody’s inputs are valued
You will be using robust systems that serve millions of players
Exercising your creativity when solving tasks is much appreciated
We don't have many meetings :D
You can apply with your English or Romanian CV.
At Gameloft, we believe in diversity, so no applicant will be discriminated against based on criteria such as gender, age, gender identity, religion, nationality, etc.
We can’t wait to find our next great talent!