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3D Rigging Artist

Gameloft logo Gameloft
🌎 Remote (Ukraine)
Contract Full Time
Experience Level Intermediate (2–5 years)
Published Date
Closed Date

Leader in the development and publishing of games, Gameloft® has established itself as a pioneer in the industry, creating innovative gaming experiences for over 20 years. Gameloft creates games for all digital platforms, from mobile to cross-platform titles for PC and consoles. Gameloft operates its own established franchises such as Asphalt®, Dragon Mania Legends, Modern Combat and Dungeon Hunter and also partners with major rights holders including LEGO®, Universal, Illumination Entertainment, Hasbro®, Fox Digital Entertainment, Mattel®, Lamborghini®, and Ferrari®. Gameloft distributes its games in over 100 countries and employs 3,400 people worldwide. Every month, 55 million unique users can be reached by advertisers in Gameloft games with Gameloft for brands, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company. 

Job Description

We’re looking for a talented and motivated 3D Rigger to help craft high-quality rigs for our diverse game universes. If you’re passionate about animation pipelines, love solving technical challenges, and thrive in a collaborative environment - we’d love to meet you!

Responsibilities:

  • Create and implement high-quality character and creature rigs using Maya and 3ds Max, ensuring compatibility with Unity engine.

  • Collaborate with animators, modelers, and gameplay teams to support animation needs and improve the overall animation system.

  • Design and maintain rigging and animation tools, helping streamline workflows across the animation pipeline.

  • Troubleshoot rigging issues, suggest improvements, and ensure assets perform well both in-engine and in gameplay.

  • Actively participate in team reviews and maintain clear and up-to-date task reporting.

Qualifications

  • 3+ years of experience in rigging within the game industry or related field.

  • Strong proficiency in Maya, 3ds Max, Unity.

  • Solid scripting skills in Python and/or C#; bonus points for MaxScript or MEL.

  • Experience with both bone-based rigs and blendshape systems.

  • Solid understanding of anatomy, skin weighting, deformation, and animation principles.

  • Familiarity with physics-based motion and game-ready animation systems.

  • Excellent communication skills and ability to work within cross-disciplinary teams.

  • Proactive mindset, strong sense of ownership, and a genuine passion for games and animation tech.

Benefits:

  • Join a top global mobile and video games publisher using the latest technologies;

  • Work with a talented international team in a friendly, creative environment;

  • Gain experience in the fast-paced and innovative video games industry;

  • Contribute to high-ranking products recognized worldwide;

  • Grow your career with dynamic promotions and global opportunities.

What Gameloft offers:

  • Possibility to work remote in a global product company with talented people;

  • Competitive salary according to the qualifications;

  • 21-day paid vacation, 5 days paid sick leave and national holidays as non-working days;

  • Medical insurance, psychologist;

  • Parental leave;

  • Own educational platform with courses, training programs, certifications;

  • Employee Referral Program with great bonuses;

  • Technical support and equipment.

Additional Information

To consider your application, we require you to send the full version of your CV in English. Your CV must include a portfolio link. Your portfolio will convey technical mastery and a natural eye for artistic creativity and design. Qualified candidates will be asked to complete an art assessment.

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