This job listing expired on Dec 9, 2021
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What you'll be up to

“Drive the entire QA process on a successful live game”

As our Lead QA you will own the entire QA structure within the game studio, responsible for running our successful live game: Delicious World, with a focus on player experience.

Next to that, you’re responsible for:

  • Setting up a QA roadmap, procedures, and ensuring QA is an integral part of the day-to-day operations within the entire studio, while proactively managing our external QA partners (Outsourced)
  • Setting-up, driving and & optimizing a scalable QA process for both live build & release build pipelines (incl. automation)
  • Directing, assisting and overseeing testers in testing against design specs, smoke tests and daily bug regression.
  • Creating test cases and revising existing scripts.
  • Working with the development team in daily stand-ups, retrospectives and reviews, making sure you bring your experience to help learn from their mistakes if an issue has affected player experience.
  • Monitoring trends on device distribution, OS version distribution and incorporating a plan how to proactively manage quality.
  • Working together with Customer support on the inflow of customer enquiries and help structuring these issues.

When are you doing a good job?

  • Lead role: You have maintain and challenge our QA structure, build the roadmap, and procedures, being an integral part of the day-to-day operations within the entire studio, pro-actively managing our external partners
  • You show you’re willing to go the extra mile for optimal gamer experience: user experience matters
  • Coaching: You have grown the entire team’s sense of ownership, not fully relying on QA to solve their problems.
  • Proactively contributed to the prioritization of tasks and suggested production process improvements and long term wins
  • When you are generally a nice person to work with and we can have some fun too

What makes us awesome

  • We are a medium-sized stable company with approx. 100 people that has been around for the last 15 years
  • You get freedom to build out the platform and suggest improvements in a proper big data environment (70 million events are received in our data stream daily)
  • You have the opportunity to move the needle and have an impact on the future growth of the organization. Your work is valued
  • You will get lots of opportunity to learn
  • Low hierarchy, ability to work autonomous without needless sign-off
  • Social culture with good team spirit, eager to learn from your experience
  • Have a good work/life balance and work in a family-friendly environment
  • Studio Bonus: There is a direct link between the creators’ input and the success or failure of a game. Therefore 5% of the net revenue of a game will be contributed to a studio bonus pool annually, uncapped
  • Restaurant card that allows you to purchase a free lunch at places of your choice
  • Employee Book Buying Program
  • Public transport card
  • Language classes
  • Sports program (½ off)

Why you're awesome

  • You have at least 4 years of experience driving QA on F2P mobile and coordinating external QA teams with testing mobile games as well as running various social features.
  • You have experience testing within a LiveOps environment. Improving an existing mobile product (e.g. testing new added features, new levels, campaigns, seasonal changes using data analysis)
  • You have a proactive attitude & are able to create conditions that enable you (and QA) to be successful
  • Player experience is something that’s core to your approach to QA
  • You have implemented automated testing in the recent past
  • Agile development frameworks is second nature