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Flux Games logo

Technical Producer

Flux Games logo Flux Games
🌎 Remote (Brazil)
Contract Contract
Experience Level Junior (1–2 years)
Published Date
Closed Date

Job Summary

Flux Games, developer of Cobra Kai: Dojos Rising, GUTS and other great games, is looking for a passionate Producer to join our Game Production team working in our exciting projects!

We are growing our team to create our next consoles (Including new generation) and PC production and we need a passionate and committed Producer to assist us in making our games hit the deadlines and go to market with the highest quality possible.

If you are passionate about creating games, organizing tasks and teams, solving problems and figuring out ways to help the development team do their jobs, you could be the one! Join us to develop best in class user experiences for innovative games with cool and famous IPs.

  • This contract is for 11 months with renewal possibility and intention.

  • Remuneration is negotiable based on profile and experience.

  • This job is for remote work.

Responsibilities And Duties

  • Accompany the technical team in Dailies and Alignment Meetings, taking notes and monitoring day-to-day deliveries.

  • Uses Plastic in order to get information from changesets, branches and task dates delivered through the platform.

  • Help the team by unlocking tasks.

  • Keeps an up-to-date Software and Assets control in an easy to understand and access place.

  • Makes purchase requests for the team and maintains up-to-date access control and security.

  • Identify risks as early as possible in order to mitigate them and communicate both the issues and proposed solutions clearly.

Qualifications And Skills

  • Intermediate or advanced knowledge of writing and speaking English.

  • Knowledge of using industry-standard project management tools.

  • Strong organizational and analytical skills.

  • Attention to details.

  • Knowledge of the game development process with a technical eye.

Bonus Qualifications

  • Experience working with agile methodologies; using industry-standard project management tools.

  • Shipped at least one commercial game (ie not a personal project)

  • Previous game development experience including scheduling, resource planning, and risk analysis.

  • Professional experience at Game Producer or similar roles

  • Knowledge of Click Up, Basecamp, Gantt charts , Git, Unity Google Suite.

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