FC Mobile Shanghai Studio is devoted to the development and operation of a high-quality mobile game with top sports IP as a global team. The team also delivers fantastic game experiences to global users. The quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our culture, which enables us to work in a rapid and efficient manner to ensure the release and operation of high-quality products worldwide.
As a team, we are passionate, and open to possibilities. We learn from past experiences and keep moving forward. We value the cooperation between teams and believe that a relaxing working atmosphere can yield better results, therefore, we promote and endeavor to maintain a healthy work-life balance.
We aim to contribute to the development of the mobile game industry.
As a software engineer, you are an essential part of the game creation process and are involved in the feature design and implementation of the game and live service and you will report to a senior software engineer or TD.
Job location: You will work in Shanghai.
Responsibilities
Collaborate with software engineers to integrate and upgrade 1st-party and EA sdk.
Develop tools and scripts for easier live operation.
Fix assigned client live issues and ship patches.
Improve client network code and strategy to gain less latency/packet-loss-rate for pvp gaming experience.
Improve client game module initialization pipeline to gain faster game loading speed.
Communicate with game designers and artists, ensuring that program functionality aligns with design requirements.
Collaborate with QA to identify defects and conduct internal testing, public testing, and acceptance testing for official release versions.
Communicate project progress and risks to superiors promptly.
Qualifications
Basic knowledge of data structure and algorithm.
Have over 2 years of experience in game client development. Proficiency in C++, and programming and debugging skills related to relevant tools.
Have experience monitoring important metrics of a live mobile game client, and fixing live issues and shipping patches to clients.
Have experience in Android and iOS platform development and debugging.
Have logical thinking and good programming habits, with the ability to solve tricky bugs.
Pretty good at communication and ability to collaborate within a team.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
Weβre looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.