• Develop software in C++ by applying the principles of object-oriented coding;
  • Work with the Game Design and Animation teams to create the technical design and implement a system of AI allowing both to make non-player characters alive and offer a fun and varied gameplay;
  • Propose and develop new methods and techniques to improve the quality of AI in agreement with the design of the game to outdo the competition;
  • Analyze and estimate time, cost as well as the impact of the proposed functions;
  • Ensure that the ambitions remain consistent with the deadline;
  • Master the debugging tools and the techniques used;
  • Innovate by offering new AI systems in collaboration with the Programming and Game Design teams;
  • Work effectively with other member of the Programming team, as well as with members of the development team;
  • Train and guide the junior programmers;
  • Develop and implement systems, meeting deadlines set by superiors;
  • Be a positive contributor for the achievement of the project and the team objectives.


  • University diploma in programming, computer engineering, software engineering or the equivalent;
  • Minimum of 5 years in the industry as a AI programmer;
  • Minimum of one game published;
  • Excellent knowledge of C++;
  • Experience developing multi platforms, an asset.


  • Ability to manage your time independently;
  • Ability to work as part of a team;
  • The desire to push the barriers of technology in video game industry is required;
  • The maturity to give and receive constructive criticism is expected;
  • Excellent oral and written communication skills.


Ambition and passion for videogames are essential