d3t is at the cutting edge of technology and creativity, delivering co-development video game services to our global triple-A clients. Our successful studio is continuing to grow and we are looking for an Art Manager to join the expanding Art Team. Our studio, part of the Keywords Studios Group, works on multiple exciting projects at any one time offering plenty of variety and involvement. Our studio projects have included Hogwart’s Legacy, Vampire: The Masquerade - Blood Hunt, Marvel’s Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Alan Wake Remastered, Mafia II: Definitive Edition and Assetto Corsa Competizione.
Our studio is based near Runcorn in Cheshire and we offer an amazingly professional, fun and supportive working environment. We are passionate about what we do and pride ourselves on our anti-crunch mentality, mentoring ethos and have been awarded 'Best Places to Work’ multiple times by gamesindustry.biz including 2021 and 2022. In addition, we recently won ‘Best Creative Service Provider‘ at Develop 2022.
Responsibilities – Art Manager:
Help with planning artwork, defining milestones, scheduling and task assignment, have an awareness of dependencies and status of artwork and assist with resourcing decisions.
Be a key contact for interdisciplinary communication, update everyone on status of artwork on projects, keep the art team informed and update documentation.
Review job applications, attend interviews and help with onboarding of new Artists.
Line manage and mentor artists and help with deciding promotions and pay rises. Identify where teamwide or individual weaknesses are and suggest and help organise appropriate training.
Help develop wider art team strategies and structure.
Have an awareness of art team morale, assist with departmental event organising and deputise for Head of Art.
Encourage good working practices and professionalism across the art team.
Self-motivated, confident with good verbal and written communication skills and strong organisational abilities.
Experience of mentoring artists or animators, with strong interpersonal skills, diplomacy and tact. Good team spirit, sense of humour and enthusiasm for team development and some experience leading or managing in art game development.
Understanding of the game dev lifecycle and language. Plus, an understanding of art content pipelines and asset management and some knowledge of Shotgrid, Jira, Trello, Excel etc.
Just some of the many offered by d3t:
25 days holiday (+ bank holidays + up to 5 days extra for length of service)
Company Pension Scheme
Flexible working hours
Private Medical Insurance Scheme (including dental) & Eye Care Scheme
Employee Share Scheme
Anti-crunch ethos - an amazingly professional, fun and supportive working environment!
Annual Bonus – be rewarded for great teamwork!
Tech and Bike Scheme
Company Share Scheme
Company Socials, Project Launch/Wrap Parties + Annual d3t Events
Breakout Areas – filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc.
We offer a flexible working policy - this role will ideally be hybrid or studio based at either d3t (Runcorn, Cheshire) or Coconut Lizard (Gateshead, Tyne & Wear).
Initial interviews will be help by video call with a second interview held at the studio.
Don't meet every single requirement? Not a problem - please apply. At d3t we are dedicated to building a diverse, inclusive and authentic workplace and culture. If this opportunity excites you but your current skills or past experience don't align perfectly with the job description, we encourage you to still apply. You may just be the right candidate for this or other roles within our team.