Job Closed

Environment Artist

Cut to Bits
🌎 Remote (Anywhere)
Contract Full Time
Experience Level Junior (1–2 years)
Published Date
Closed Date

Studio Cut to Bits is looking for a 3D modeler and Environmental Artist to be the principal artist on our unannounced game for an original IP on the Unity engine.

The game is a light fantasy title so we are looking for someone that can create models and hand-painted textures to match our style.

Our ideal candidate is someone who has enough experience and motivation to work independently as well as be a good collaborator.

As a part of a small core team, we also want someone who enjoys indie games and can bring their own ideas to the table.

Responsibilities

  • Create in game 3D models

  • Create Textures

  • Build levels and create striking visual compositions

  • Optimization and bug fixing

Qualifications

  • Experience in 3D modeling

  • Experience in texturing

  • Experience with working in a game engine

Nice to have

  • Proficiency in Blender

  • Proficiency in Substance painter

  • Proficiency in working with the Unity engine

The position is full-time with benefits.

The position is remote or hybrid based on the candidate’s preference.

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