Studio Cut to Bits is looking for a 3D animator for our unannounced game for an original IP on the Unity engine.
The game is a light fantasy 2D platformer using 3D assets, so we are looking for someone that can create Key- Frame animation to match our style.
Our ideal candidate is someone who has enough experience and motivation to work independently and is a good collaborator.
As a part of a small core team, we also want someone who enjoys indie games and can bring their own ideas to the table.
Responsibilities
Create key-frame animations for the player character, NPC, and enemies
Rig characters in Blender
Integrate animation to Unity
Qualifications
Experience in keyframe animation
Experience with working in a game engine
Nice to have
Proficiency in Blender
Proficiency in working with the Unity engine
The position is full-time with benefits.
The position is remote or hybrid based on the candidateβs preference.
2K
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