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Job Description

CD PROJEKT RED is looking for a Senior Technical Artist to join our studio to work on Project Orion, the follow-up to Cyberpunk 2077. In this role you will contribute to the research and development of our in-house tools and help establish and develop processes and procedures within Unreal Engine 5 to enable content development teams to meet our creative and technical goals.

Daily Responsibilities:

  • Collaborate closely with art directors, engineers, content designers, and artists to achieve the project's creative and technical goals.

  • Develop tools and processes that enhance Unreal Engine 5 focusing on scalability, efficiency, and ease of use.

  • Researching and integrating new features in Unreal Engine 5.

  • Ensure high-quality asset integration while maintaining performance and memory efficiency.

  • Identify and address bottlenecks in the art workflows ensuring a smooth development process.

  • Write high-quality code that is optimized, bug-free, and aligned with project goals.

  • Documentation, training, and guidance for development teams.

  • Mentoring and guiding technical artists, fostering a culture of innovation and excellence.

Qualifications

  • At least 5 years of professional experience in a technical art role within the games industry.

  • Excellent knowledge of Unreal Engine 5

  • Demonstrable experience using and developing tools that help aid the Unreal content creation process (Blueprints, PCG, Editor Utility Widgets, Editor Scripts, Geometry Scripting, and Slate Editor Tools).

  • Familiarity with procedural content systems.

  • Experience in tool development and automation using C++ and/or Python.

  • Strong understanding of content performance/memory optimization process and procedures.

  • Experience working within content creation software (Blender, Autodesk Maya, Substance Painter).

  • Ability to think creatively and strategically to overcome complex technical challenges and drive innovation in technology.

  • Demonstrated commitment to taking ownership, setting goals, exchanging knowledge and driving initiatives independently.

  • Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders.

Nice to have:

(Please note that these skills are not required to apply for the position)

  • Solid understanding of GPU workflows (lighting, rendering, compute shaders), especially using Unreal Engine 5.

  • Experience in network automation, batching, and packaged environment setups.

Additional Information

This job can be fully remote from the USA or Canada.

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).

  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).

  • No dress-code — we like to keep it casual.

  • 401K with employer matching.

  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.

  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!

  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!

  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.

  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.